The Gathering is a piece of fan fiction that I wrote back in 1999. It was intended as a personal gift to two very dear friends of mine. I thought that writing something custom made for them, as a gift, would be the best gift I could ever give them. The idea was that we could share the story and allow it to expand our Role Playing experience with these treasured characters of ours. Not to mention that it is unique to only us three. However, the years have passed and I feel that I can now share this work with everyone.
I add that this is a piece of fan fiction, based wholly in the Role Playing World of Rifts, created by Kevin Siembieda of Palladium Books. In as much, Palladium Books is a Trade Mark and Copy Right of Kevin Siembieda - © 2004 Kevin Siembieda; © 2004 Palladium Books®, All rights reserved worldwide. And therefore such names and terms used herein are taken from the Copy Righted material of Palladium Books, to the exception of character names.
This story contains Adult Content, Themes and Language. Reader's discretion is advised. This story isn't intended for all audiences and I caution you if you choose to read any further.
The Awakening | Home | Next Page
The electric blue cast of the energy line's presence shelters the still waters under its mien. Inexplicable, ominous veins of crackling and unstable energy drown the earth under their shadow of unforgiving cruelty – this is the cost of defacement and battery of a once great world. Few humans can harness and manipulate the power as they draw upon them for a different level of sustenance. However, the new denizens of this planet thrive upon the energy’s existence and feed gluttonously upon its infinite wealth. They are the new lords of this dimension, preying upon the weak natives of these plains, nothing more than the value of worms. These humans, these parasites, have spoiled the ruins of this universe and time has proven them unfit to maintain the rule of this planet. Demons have risen to take their place on the podium, and with it, have taken every opportunity to reassure the humans of their lost domination, as they step on man like the worms they are.
The floating monolith suddenly shatters the serenity of the black expanse of the bleak, cold waters of the South Atlantic. The vessel, a floating monstrosity originally designed as a slave ship from the Splugorth Slavers of Atlantis, has now been christened the Empress of the Dark. This was a captured unit from a rogue bunch of pirates who were able to overpower the many stations, those supernatural lords of the long lost island. They retrofitted it as a floating emporium with massive markets, galleries and a stadium for arena combat. This has become a nomadic, exclusive club for the Supernatural and Evil, as they feast upon the blood and carrion of the many species of slaves. The Splugorthian High Powers still desire its return, however several of them visit and stay for extended trips where the entertainment is plenty and the indulgences are limitless. They have armored the vessel with extensive alien weapons and cloaking systems, along with a highly trained and focused crew, designed to retain and abate both wanted and unwelcome guests, and maintain perpetual diligence. Nevertheless, the odd straggling does make its way threw the links of its indomitable armor. Yet, not always worth the effort of pursuit, for the denizens can sense weakness and thrive upon it, like a drug, addictive and sweet. Their lust tears the virtue and flesh of anyone, unknowingly wanting to infiltrate the fortress, assuming it trivial or insignificant. Simply to overlook this would be a deadly presumption, for the unprepared who underestimate the significance and a deadly mistake for all those who assume that the intruder is insignificant.
The blood pool trails into a dank room at the back of the building. It looks as though they dragged the body across the concrete floor, still struggling as it died. She follows, curious and horrified from the current order of the building. Bodies litter the many vaulted rooms of the warehouse-sized edifice. The killer kept this one for a reason. Kicking and screaming, she could sense it, a butcher, dragging its feed to seclusion. Days must have passed with the carnage undiscovered; a blessing and curse, for the bodies had begun to fill the empty spaces with the sweet smell of decay and excrement. The blessing: know one had tampered with or corrupted the place. She was able to reach a far easier conclusion to what had happened by the evidence. Not having to overcome the images of the many impurities brought on by the invasion of human hands, notably the incompetence of the Coalition, made her inquest easier.
The last victim made a final effort to free itself, as his tormentor forced him through the open door of the small room. The scarred walls denote the brutality of the struggle from where the fingers dug in and the nails scraped. Blood and flesh linger on the surface, indicating the strength remaining within the body as it bled from its ossiferous wound. The room is a small office, furnished with many pre Rifts' artifacts and artwork. The office has no windows and relies on electrical power for illumination. Her eyes quickly adjust as she focuses and draws upon the necessary energy to evoke the passive state of mind that gives her night vision. Seconds pass, and she quickly meets the last victim as it lay, sprawled out upon the surface of the desk. They placed the body into a sacrificial position -- the legs and arms forming a perfect crucifixion. The blood had completely drained from a wound, the width of the body’s right side abdomen. It seemed the ritual required the removal of the eyes by a very sharp object. Yet the balls do not seem to be in the room, perhaps devoured by the priest to complete the invocation. The empty eye sockets, now, simply staring blankly into the ethereal heavens. Its soul dwelling within the halls of eternal damnation.
The Awakening | Home | Next Page
He shed no love for the fallen. The weak deserved to die, in his eyes. However, he had shared so much more with her than a simple bond in partnership, although he was the key instrument in bringing down her mother and her mother's evil empire. She looked beyond that, and saw the infinite opportunities he offered by simply being. The art to evil is the ability to manipulate others with them wanting it. She played him like a concert pianist. However, he never did anything he never wanted to do.