Mid
Rim Planets
Aarronn
Colonies: One
Locations: Ifis
Stables
Value: Two
Purpose: Common
Wealth Merchant Colony
Abadeim
Colonies: One
Locations: Rumford
Stables, Mintekarii Pyramid and Alnegrii burial grounds
Value: Four
Purpose: Common Wealth Merchant
· Abadeim: Abadeim’s desert environment intimidates most colonists interested in a new home but most that live there swear by the surprisingly cool weather. Abadeim’s large expanse of flat terrain is more similar to tundras than sandy dunes. The light cool wind washes over the hundreds of miles of totally flat expanse, offering plenty of room of colonization. Abadeim has virtually no mineral deposits and few species of plants have taken hold. The jewel on Abadeim is high up in the North Pole. Merely 500 kilometers from the ice flows lay a group of featureless pyramids. The six pyramids are all within line of sight with each other.
· Mintekarii: Pyramid.
·
Alnegrii: Pyramid and sacred burial grounds.
· Rumford Stables: Has become one of the largest livestock storehouses ever constructed. The 3 Million inhabitants, all of whom live on the equator are all herders.
Bastion
Colonies: Two
Locations: Noide, Tufu
and Atinak
Value: Three
Purpose: Common
Wealth Merchant Colony
Belos
Colonies: One
Locations: Palace
Stacy
Value: Seven
Purpose: UEF Federation Mining Colony
Bernard’s Star
Colonies: One
Locations: NB-121 “SETTI”
Value: Five
Purpose: Common
Wealth Military Colony
Bossilo
Colonies: Four
Locations: Pandora
Biosphere, Station 231-xp “Polar Star”, Medusa, and New Eden
Value: Six
Purpose: Common
Wealth Merchant Colony
·
Bossilo: is at the edge of CWN Patrolled space,
and as such operates with little regard for law or accepted behavior. The
world has an unpleasant but breathable atmosphere, and gravity near 1.0.
Most of the surface is covered with water, and the small land areas are
overcrowded with a population of 4 million. Work is in progress to
artificially increase the land area by building out into the oceans. The
biosphere of Pandora is a diverse one, and there are still countless life forms
that have never been studied. If this planet were closer to the rest of
civilization, it would be covered with research teams from all of the major
Corporations. As it is, only unusual people come this far out; the ones
who are obsessed with their work, others who are avoiding legal and personal
problems, and people who are very adventurous, curious, or unstable. Strange
drugs are also synthesized from the native life forms by researchers. Some who
are true geniuses and others who are simply renegades or madmen. The most
popular and useful drugs are exported or smuggled back to the rest of the CWN,
but the local inhabitants have access to countless other substances. All
manner of claims are made about these drugs; some are powerful stimulants or
depressants, others have reputed medical value, still others might be
painkillers or hallucinogens. Many of the drugs are addictive; most are dangerous;
all are unregulated, and therefore unpredictable. The alleys of Pandora
are filled with people who have had their health or their minds broken by these
experimental drugs. Now that Pandora has a more respectable name with the
arrival of Aerodyne, supplies have begun to flow more readily between those
Colonies nearest to Bossilo. To move their product farther and to better
facilitate starship, Aerodyne had funded the construction of a new station.
Pandora itself has received funding directly from the CWN to expand their
construction plans for expanding out into the oceans of Pandora, and a new
Atmosphere Processor has recently started up. Unknown to the CWN, the
chief scientists in charge, is extracting, distilling, and manufacturing drugs,
then engineered them to produce a new bio-drug that potentially enhances human
performance.
·
Station 231-xp: Polar Star is the new Space Station being jointly built
with Aerodyne to ease and control space traffic into Bossilo’s system. The
station is currently past its second year of construction and still has much to
complete.
·
Medusa Biosphere: Constructed on one of the few
landmasses, contains another large portion of the population.
·
New Eden Biosphere: The last of the three
Biospheres on Bossilo.
Camus
Colonies: One
Locations: Dome Cities
Value: Zero
Purpose: Outcast
·
Camus: is a large asteroid with no atmosphere.
Temperatures are very low, and the radiation level is dangerously high for
unprotected people. The Colony is a small one, composed of three domed and
shielded communities with a total population of 12,000. The communities are all
on a single plateau, and are connected by a monorail system. Dozens of small
survey and mining craft operate out of Camus, working in the system's asteroid
fields. These ships are specially shielded against radiation, and the crews
work among the asteroids for 90 days before returning to Camus for
detoxification. The reason for all this dangerous and difficult work is the
presence of complex radiation-stable hydrocarbons, which are used for medical
research and genetic engineering.
Caseopea
Colonies: Three
Locations: Summit,
Relitor, and Temple
Value: Four
Legality: Three
Purpose: UEF
Federation Corporate World
· Caseopea: is one of the pre-eminent Corporate Planets set up in the early days of colonization. It still produces some of the finest high-technology equipment in the CWN. It was developed and built up by Summit Corporation shortly before the formation of the UEF. After losing several decades, Summit gathered its' resources from the controlled world of Relitor. This put them directly on the trade route between the Core Planets and the rest of the CWN, and allowed it to take some measure of revenge in the form of legal harassment and increased tariffs and taxes to opponent Corporations. To combat these obstacles, the UEF was forced to develop new routes for its' commerce. At present, the world of Caseopea has a full range of industry and space manufacturing facilities, and the cooperative ventures between the UEF and Aerodyne Corporation and is the largest manufacturers of commercial spacecraft in the CWN. They also produce the ships for the CWN Navy, and use this as leverage in their control of their controlled space. Population: 40 Million.
· Relitor: consists of several domed communities and a small Service Base. The primary ores mined are Titanium and Aluminium. Population: 400 thousand + 100 thousand synthetics.
· Temple: is a science outpost constructed on a barren moon with a toxic atmosphere and low gravity of 0.84. There are two-dozen researchers at work on metallurgic studies. They are assisted by nearly 50 Synthetics of the latest design, and new techniques are being developed for the use of Synthetic research. Summit current endorses the research on Temple, and hopes to demonstrate the effectiveness of advanced Synthetics in the sciences and in the operation of facilities on dangerous worlds. One technology being tested allows a direct transfer of memory from a Synthetic to a Human, and of instructions and guidance from the Human back to the Synthetic. This would allow Human reasoning and instinct to be more closely coupled with the sheer power of a Synthetic's brain.
Corona
Colonies: One
Locations: Outpost
V1120-xp VII
Value: Three
Purpose: Peacekeeper Outpost
· Outpost V1120-xp: consists of a grouping of Research Stations, Detention Centres, Shipyards and Agricultural Stations and has been undergoing major refits during the last two years. The restructuring process was brought on by the shear increase of Convicted Criminal Detention. The throng of criminals had to be managed in order to regiment life on the station. As the rabble gets transferred to new Penitentiary Worlds, which have recently been constructed, the Station is restored to its post-construction beauty. It is hoped that new Peacekeeper recruits will be trained on the Outpost full-time. The Outpost orbits a Gas Giant at the edge of the system. On the Service Base facility, there is a permanent crew of 2 thousand employees. They attend to Traffic through the system, but there is little contact between the Service Base facility and the Research facility. Peacekeeper Scientists are at work researching new technologies for the Service.
Davros Prime
Colonies: One
Locations: Daxtreas
Value: Three
Purpose: Common Wealth Naval Outpost
·
Davros Prime: A highly corrosive atmosphere,
filled with radioactive particles spewing from alien volcanoes, covers the
planet. The surface is somewhat breathable, with a large amount of
Nitrogen. But the Ozone layer is filled with these particles, which appear
to neutralize nuclear weapons, disrupt condensed energy, and cause havoc to
virtually all flight systems. As a result, no spacecraft can enter the
atmosphere without suffering inoperable damage.
· Space Station Daxtreas: A huge Sphere with one large rotating hub around it in Geosychronis Orbit. Daxtreas is a major CWN dry-dock for Naval Spacecraft maintenance and construction. Population: 1725
Drome
Colonies: None
Locations: Drome
Value: Zero
Purpose: Abandoned
Colony.
· Drome: A quarantined Common Wealth planet, opposite the edge of the UEF Bloc space. It was a major colony, thousands of years ago. However, a blight known as “Mindrot” killed the people and effectively destroyed the colony. The Authority placed a quarantine on the planet, which was lifted 500 years later. Shortly after lifting the quarantine, a new colony was introduced but abandoned the planet after five years, giving no reasons. It was considered too expensive to salvage the colony’s machinery. The planet is now desolate and uninhabited. There have been not recent surveys conducted.
Deravin
Colonies: Three
Locations: Deravin
City, Narvin 1, Narvin 4
Value: Four
Legality: Three
Purpose: UEF Federation Corporate World
· Deravin: the environment on the planet’s surface is ideal, with a breathable atmosphere and drinkable water. The climate is generally hot and dry, and there are few large bodies of water for drinking and agriculture. The settlements have been centralized closer to the poles, where they transport water from the Polar Regions, where there is no shortages for the population. Industries are built at the edges of the residential areas and are hardened against possible warfare. Civil defence has been a major concern in the cities where bomb shelters and long-term food stores are commonplace.
·
Narvin 1: is the Service Base in orbit around
the planet. It is large, efficient, and well stocked with spare parts to
support industries on the planet’s surface. The Narvin Series Space Stations
are a series of Research Facilities, Production Facilities and Space Ports.
However, not all of inhabitable. Narvin 2 and 3 are Telecommunications and
Surveillance Satellites.
·
Narvin 4: A small colony delegated with the duty
of handling most of the UEF’s nuclear waste is stationed. The Alphatech Narvin
4 orbits the planet, where it rockets barrels of nuclear waste into the massive
yellow star. Most of the personnel on the station have families’
planet side. Alphatech makes a tidy profit by handling most other
corporation’s waste.
Finnegan's Folly
Colonies: One
Locations: Finnegan’s
Folly
Value: Zero
Purpose: Outcast
Fusillade
Colonies: One
Locations: Firewalk
Value: Seven
Purpose: UEF
Federation Mining Colony
Grove
Colonies: One
Locations: Eden
Value: Ten
Purpose:
Special—Prohibited Area— Laboratory and Nature Preserve.
Kapteyn's Star
Colonies: Two
Locations: Chaos
Value: Ten
Purpose: UEF
Federation Mining Colony
Pellius
Colonies: One
Locations: Pioneer
Outpost V1270-xp IX
Value: Three
Purpose: Peacekeeper Outpost
·
Pioneer Outpost: the orbiting Peacekeeper
Outpost is a major dry-dock for spacecraft maintenance. The world it
orbits is a massive terrestrial world covered in a black atmosphere. The
atmosphere is so thick and dark than it stretches from the Stratosphere all the
way to the surface. Even with high-powered lights, most cannot see more
than 100 meters in front of them. A population of 20 Thousand personnel, on
the station operate the massive dry-docks that can accommodate every type of
vessel.
Runi Vega
Colonies: Two
Locations: Stoner
Mountain and Keystone Anchorage
Value: Ten
Purpose: UEF Federation Mining Colony
·
Runi Vega: most of the planet's atmosphere is
still toxic. However, there are a vast natural caverns within Stoner Mountain
that now has its own atmosphere and biosphere. These caverns are over
10,000 square miles in size, and are protected by the immense rock domes of the
mountain. Excavation is now going on within the Mountain, to expand the
available living space while Terraforming continues above ground. At present,
much of the planet’s light manufacturing and engineering is done at Stoner 1.
There are ample resources on this world, and once it is fully terraformed the
above ground mines and other operations will make it a major industrial base.
· Keystone Anchorage: This Colony, based on a large moon, is the site of a standard mining operation. It is a domed complex, without a major Service Base, and the mines recover heavy metals and a rare mineral used in power conversion units. Security forces from UEF protect the operations.
Sadima
Colonies: One
Locations: Centauri
Value: Zero
Purpose: Common Wealth
Merchant
Tess
Colonies: One
Locations: ATOL
Station
Value: Seven
Purpose: Common Wealth
Merchant Colony
Van Maanen's Star
Colonies: Two
Locations: Berg Park
Outpost, Panamar
Value: Eight
Purpose: Common Wealth
Mining Community
· Berg Park Outpost: This is the name of a huge processing station as well the Ice Field in sits in orbiting Van Maanen's Star. Berg Park has the largest deposits of pure water in the galactic arm. Huge chunks of ice are harvested and purified.
· Panamar: A small research/cultivation station, harvesting and studying a type of Thermogenic Plankton; this simple life form uses thermal energy instead of sunlight to create hydrocarbons. It is currently being studied for the use in Life Support Systems.