Well then, I guess you found me. Good for you. How long did it take you to figure this little secret out?
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Our quest wasn’t an easy one. We, the ‘True Atlanteans,’ the last of the Arian races, are now reduced to mere nomads in an unknown quadrant in space. We didn’t come to be here by accident. We traveled through time and space and colonize this forsaken and uncharted galaxy. We rely mostly on “borrowed” technologies, from the Naruni, Spluggorth, and the Warlock Federation before we came to be able to produce our own technologies from the resources mined from our new home worlds. Since the arrival of the mystical energy lines known as Ley Lines, we are now able to travel to new worlds through Rifts. There, we hope to eventual find a suitable planet to call home and start a new life. But for now, we must continue to borrow from someone else’s life. Earth, to our knowledge, was destroyed by a mystical eruption that tore Atlantis from the planet before its destruction. Earth now remains a long dead history, filled with inaccuracies and biased conjectures.
The Five was material taken from the following site: Serenadawn.com. I needed information for the large corporations that built existing technology in the Game World. I had no desire to reinvent the wheel, so I looked around for gaming information that would suit my story. So, I came across this site and found a tonne of great information, which I’ve in turn used and in some cases manipulated, to suit my vision. I give props to the writers and creators of this site, for their attention to detail and focus to round out their gaming universe.
The Planets section is a mixed of several gaming universes and systems. Some I can no longer remember where I took the information. However, here are a few of those sites. Serenadawn.com. and Pathfinder. Yet another Serenadawn.com product. I found the detail and information describing the various planets fascinating and complete. Where as I needed to find a gaming universe that allowed for system’s trading, where games would revolve around smuggling products to various planets. In this sense, if the players chose to play a Han Solo as the Smuggler type games, I had a system that would allow for it.
The Technology Section is far more difficult to remember because I borrowed material from several sites. Most of which are part of the Rift’s Webring. I apologize but I can no longer remember where I found the majority of the information and it is likely that those sites no longer exist. However, most of which I have manipulated to better suit my system and my player’s needs.